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  View CADIA info Booklet (flash)
   - booklet download (PDF, 9.5MB)

Beautifying slanted edge CADIA Publications ->
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Beautifying slanted edge NEWS ->
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Oct 2009: The Icelandic AI Festival will from now on be held bi-annually; next AI Festival event will be in October 2010.
Sep 2009
: One of CADIA's IVA 2009 entries gets Best Conference Paper nomination.
Jan 2009
: CADIA wins €2M grant from the EU for the HUMANOBS project , which aims to build next-generation large-scale AI system.

Sep 2008: At IVA 2008 the BML Realizer wins two awards and a CADIA paper gets Best Student Paper nomination.
Summer 2008: CADIA-Player defends its title as World Champion in General Game Playing at AAAI.
Jan 2008: Cumulative competitive funds for CADIA research projects since the Lab's inauguration only 3 years ago
surpass 1 million Euros.

Dec 2007: Research resulting from CADIA collaboration selected by Science Magazine as one of the top 10 most important discoveries.
Fall 2007: CADIA-Player wins Stanford GGP Competition, becomes World Champion in General Game Play.

Beautifying slanted edge EVENTS ->
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March/April 2010: Bílskúrsgervigreind / Garage A.I.
15 Nóvember 08: Gervigreindarhátíðin /
Third Icelandic AI Festival.

29. Mars 2008: Síðara Bílskúrsgervigreindarnámskeið Gervigreindarsetursins haldið við mikla aðsókn.


Beautifying slanted edge Faculty
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Beautifying slanted edge Research Staff / Ph.D. Students
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Eric Nivel
Mary Felkin
Hilmar Finnsson
Helgi Páll Helgason
Gudný R. Jónsdóttir
Arnkell Logi Pétursson

Beautifying slanted edge M.Sc. Students
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Claudio Pedica      
Brynjar Reynisson     
Ívar Björn Hilmarsson  
Birna Íris Jónsdóttir  
Páll Rúnar Ţráinsson  

Beautifying slanted edge B.Sc. Students
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Sahil Bahri   
Gunnar Steinn Valgardsson   
Örvar Snaer Óskarsson    
Hrafn Th. Thórisson    
Kristleifur Dadason    
Freysteinn Alfredsson    
Hörður Ingi Björnsson    
 

Beautifying slanted edge Alumni
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Pálmi Skowronski    
Kristleifur Dadason    
Erlingur Thorsteinsson    
Sverrir Sigmundarson    
Andri Mar Jónsson    
Kári Halldórsson    
Jónas Tryggvi Jóhannsson    
Aevar Örn Kvaran    
Bjarki Gudlaugsson    
Steinthór Steingrímsson    
Eric Kasper    
Christian Luijten    
Jakob Árni H. Ísleifsson    
María Arinbjarnar    
Kristjana Gudjónsdóttir    
Freyr Magnússon    
Jónheidur Ísleifsdóttir    
Shashank Singh    
Bjarni Thór Árnason
   
Vignir Hafsteinsson
   
Ágúst Hlynur Hólmgeirsson
   
Ársæll Þór Jóhannsson  



Beautifying slanted edge Collaboration
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Honda Research Institute USA | CCP Inc.
U. Edinburgh | U. Bielefeld
U. Alberta | Hexia.net | USC Brain Project
U. Southern California ISI and ICT
School of Business, RU | Dept. of Eng., RU

Beautifying slanted edge Featured Links
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   Sigurvegarar í Gervigreindarkeppninni '07
    The Predictor: A Robot Opera
       - footage from AI Festival concert
   Icelandic Soc. for Intelligence Research

Beautifying slanted edge Small Icelandic flag Íslenska
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Íslenskt efni um gervigreind


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The First Artificial Intelligence Laboratory in Iceland

Humanoid Agents & Robots
Search & Planning
  Realtime Interaction & Games
Virtual & Augmented Reality
 
  Humanoids That Learn Socio-
  Communicative Skills by Observation

HUMANOBS is a CADIA-led €2M, 3-year research project to develop the next-generation AI architectures that grow by self-programming. We will develop an artificial television-show host that can learn how to conduct interviews by watching people. The AI will observe what people say and do and then imitate not just their behavior but also their intentions. Based on the concept of model-driven cognition, we aim to lay a foundation for machines with a more general-purpose intelligence.

 
 Winner Stanford GGP Competition 2007, 2008
  CADIAPlayer: A General Game-Playing Agent

CADIAPlayer has been CADIA's entry into the 2007 and 2008 International Game Playing Competition held at the AAAI conference. The competition draws participants from a large number of AI labs around the world. CADIA has walked away twice with the highest score, a considerable achievement as these have been CADIAPlayer's first two years participating in such a competition.

 
  Humanoid Agents in Social Game Environments

We are inventing new methods to create believable human behavior in animated characters for massively multiplayer games. We focus on communicative behavior between characters in the game world, emphasizing natural motion and social interaction. Characters are either fully controlled by the game AI or under the direction of human players. For the latter, we are also exploring new high-level user interfaces. This research is done in collaboration with CCP Games. Related projects: BML Realizer.

 
 Nominated President's Innovation Award
  VÉLALDIN emergence engine

Vélaldin is a new development platform for exploring emergent phenomena and complex systems. Based on cellular automata, Vélaldin has been designed with an emphasis on flexibility of the cells, enabling the user to define and implement a number of their features. Vélaldin provides a complete environment in which emergent, complex systems can be implemented and experimented with in a diverse manner.

 
 SUPERRADIOHOST | S1: Superhumanoid One

Superhumanoid One (S1) is the first phase of many in the Superhumanoids project, a multi-year research project which aims to build the next generation of social robots. S1 is currently being brought to life as a fully autonomous radio show host, SuperRadioHost, fully equipped to create a radio program and interview people in a live broadcast. The next Superhumanoid, S2, due to be started in 2007, will will marry the brain of S1 with a graphical SuperBody, as well as animation and multimodal planning and sensing technologies.

 
 Efficient Navigation in Dynamic Multi-Agent  Environments

The main objective of this research project is to develop more efficient algorithms for real-time terrain navigation in large dynamic environments with multiple moving agents. The immediate focus will be on applications to commercial computer games, although such techniques may also prove useful in other domains that require real-time decisions making using limited computing and memory resources.

 
Petur with an early skeletal verison of Skundar the robot.  SKUNDAR the ROBOT | Véldýrið Pottormur

Skundar is a robot platform that evolved from the Garage-AI effort and is now growing into its own project focused on intelligent interaction in social environments. The Skundar platform was built at a very low cost. We are keeping that platform intact while augmenting it with new features, especially more sophisticated software and more capable sensing hardware. We aim to make Skundar capable of interacting in realtime with people walking in the CADIA hallways.

 
Graph showing expanding colored nodes.   Automatic Learning of Search Control in
  Heuristic Search

We are developing new domain-independent adaptive search techniques with a primary focus on: enhancing ongoing research into adversary search techniques for learning search control and generalizing these methods such that they can also be applied to non-adversary domains such as single-agent search and automated planning. The new techniques will be integrated into existing heuristic-search solvers and planners for measuring their effectiveness.

 
Snapshot from MINDMAKERS webiste header.   MINDMAKERS.ORG

An on-going effort to unify the work of many A.I. researchers through a multi-prong approach including a central repository of work, a common API and routing protocol with an open-source reference implementation, a common scheduling blackboard architecture and a forum for dialogue among members of the A.I. community.

 

  Bílskúrsgervigreind / Garage A.I.

Garage AI / Small Icelandic flag Bílskúrsgervigreind The future will bring significant increases in the uses of artificial intelligence in all areas of society. Garage AI prepares you for that future. We have built up a collection of software and instructions that enable you to start building artificially intelligent systems in your own garage. With time the number of these software and hardware "LEGO bricks" will grow, making it increasingly easy for enthusiasts to join in the fun and make Bílskúrsgervigreind the modern equivalent of the ham-radio movement.

 
 
CADIA
cadia@ru.is  |  Kringlan 1, IS -103 Reykjavík
Tel: +354 510 6427  |  Fax: +354 510 6301